Algorithms and Ambience

I spent a couple hours this evening putting together a track that uses some algorithmically generated (although I use that term loosely, as most of the variation is from randomness…see this post for details) sound. I recorded some of that sound from a Pure Data patch. One thing to note is that the sound is […]

Karplus-Strong synthesis and randomness

This is the second installment of a sound a day. It is a bit longer. I have now implemented a continuous randomization of the note values and durations in the sequencer, as well as the delay times in the K-S algorithm. It has an intriguing quality now. It never repeats and yet is quite rhythmic […]